Pontoco
Pontoco is a game studio split across San Francisco and New York. I founded the studio alongside Matt Blair and Crystal Ngai, with the goal of building the games we want to see: thoughtful, approachable experiences that enrich people’s lives.
Our first title released in 2015: Gathering Sky, which went on to win a number of awards at events such as IndieCade, IGF, GANG, and BFIG. From 2016-2018, we transitioned into the AR/VR space, building a number of experiences for a variety of companies around the Bay Area (Occipital, Novasentis, Redrock, Google Tango).
At the start of 2019, we refocused the company on a brand new, title for VR called The Last Clockwinder.
I’m currently full-time at Pontoco.