Funomena is an independent game studio located in downtown San Francisco, California founded in January of 2013 by Robin Hunicke and Martin Middleton.
I joined in 2018 as the technical lead on their Magic Leap project. We delivered the experience in a short 8 months on rapidly changing hardware. Over the coarse of development, we built a variety of simulators and tools for building AR experiences quickly in Unity.
I've also helped out with various technical graphics features on Wattam, including water simulation for multiple characters and a robust system for handling grass deformation with an unconstrained number of sorces. You can see some of the results in the released gameplay video here: